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Hey!, I'm Hugo

I’m a player-focused level designer who iterates quickly, adapts under pressure, and isn’t afraid to cut ideas that don’t improve the experience.

Level Designer Sweden Futuregames
Primary Showcase

Primary Showcase

Water Treatment Plant

Water Treatment Plant engine Full breakdown

Water Treatment Plant

Solo horror puzzle room in Unreal. Focus on guidance and pacing with lighting.

Role: LD Team: Solo Course assignment
Advanced Layout First Person Horror Guidance Iterations Playtesting

Let’s Talk

Open for internship and work.

Get in touch

Tools

Unity logo Unity
Unreal Engine logo Unreal Engine
Perforce logo Perforce
GitHub logo GitHub
Blender logo Blender
Jira logo Jira